Unstable v0.1300.0.0 (February 19th 2021)

This commit is contained in:
Joonas Rikkonen
2021-02-25 13:44:23 +02:00
parent b772654326
commit 24cbef485a
441 changed files with 21343 additions and 8562 deletions
@@ -81,10 +81,13 @@ namespace Barotrauma
private float floatValue;
public float FloatValue
{
get { return floatValue; }
get
{
return floatValue;
}
set
{
if (MathUtils.NearlyEqual(value, floatValue)) return;
if (MathUtils.NearlyEqual(value, floatValue)) { return; }
floatValue = value;
ClampFloatValue();
float newValue = floatValue;
@@ -129,10 +132,13 @@ namespace Barotrauma
private int intValue;
public int IntValue
{
get { return intValue; }
get
{
return intValue;
}
set
{
if (value == intValue) return;
if (value == intValue) { return; }
intValue = value;
UpdateText();
}
@@ -192,6 +198,29 @@ namespace Barotrauma
};
TextBox.CaretColor = TextBox.TextColor;
TextBox.OnTextChanged += TextChanged;
TextBox.OnDeselected += (sender, key) =>
{
if (inputType == NumberType.Int)
{
ClampIntValue();
}
else
{
ClampFloatValue();
}
};
TextBox.OnEnterPressed += (textBox, text) =>
{
if (inputType == NumberType.Int)
{
ClampIntValue();
}
else
{
ClampFloatValue();
}
return true;
};
var buttonArea = new GUIFrame(new RectTransform(new Vector2(_relativeButtonAreaWidth, 1.0f), LayoutGroup.RectTransform, Anchor.CenterRight), style: null);
PlusButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.5f), buttonArea.RectTransform), style: null);
@@ -299,10 +328,12 @@ namespace Barotrauma
if (inputType == NumberType.Int)
{
IntValue -= valueStep > 0 ? (int)valueStep : 1;
ClampIntValue();
}
else if (maxValueFloat.HasValue && minValueFloat.HasValue)
{
FloatValue -= valueStep > 0 ? valueStep : Round();
ClampFloatValue();
}
}
@@ -311,10 +342,12 @@ namespace Barotrauma
if (inputType == NumberType.Int)
{
IntValue += valueStep > 0 ? (int)valueStep : 1;
ClampIntValue();
}
else if (inputType == NumberType.Float)
{
FloatValue += valueStep > 0 ? valueStep : Round();
ClampFloatValue();
}
}
@@ -325,7 +358,7 @@ namespace Barotrauma
/// </summary>
private float Round()
{
if (!maxValueFloat.HasValue || !minValueFloat.HasValue) return 0;
if (!maxValueFloat.HasValue || !minValueFloat.HasValue) { return 0; }
float onePercent = MathHelper.Lerp(minValueFloat.Value, maxValueFloat.Value, 0.01f);
float diff = maxValueFloat.Value - minValueFloat.Value;
int decimals = (int)MathHelper.Lerp(3, 0, MathUtils.InverseLerp(10, 1000, diff));
@@ -337,28 +370,24 @@ namespace Barotrauma
switch (InputType)
{
case NumberType.Int:
int newIntValue = IntValue;
if (string.IsNullOrWhiteSpace(text) || text == "-")
{
intValue = 0;
}
else if (int.TryParse(text, out newIntValue))
else if (int.TryParse(text, out int newIntValue))
{
intValue = newIntValue;
}
ClampIntValue();
break;
case NumberType.Float:
float newFloatValue = FloatValue;
if (string.IsNullOrWhiteSpace(text) || text == "-")
{
floatValue = 0;
}
else if (float.TryParse(text, NumberStyles.Any, CultureInfo.InvariantCulture, out newFloatValue))
else if (float.TryParse(text, NumberStyles.Any, CultureInfo.InvariantCulture, out float newFloatValue))
{
floatValue = newFloatValue;
}
ClampFloatValue();
break;
}
OnValueChanged?.Invoke(this);