Unstable v0.1300.0.0 (February 19th 2021)
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@@ -1,19 +1,17 @@
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using Microsoft.Xna.Framework;
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using System;
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namespace Barotrauma
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namespace Barotrauma
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{
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abstract partial class MissionMode : GameMode
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{
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public override void ShowStartMessage()
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{
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if (mission == null) return;
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new GUIMessageBox(mission.Name, mission.Description, new string[0], type: GUIMessageBox.Type.InGame, icon: mission.Prefab.Icon)
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foreach (Mission mission in missions)
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{
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IconColor = mission.Prefab.IconColor,
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UserData = "missionstartmessage"
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};
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new GUIMessageBox(mission.Name, mission.Description, new string[0], type: GUIMessageBox.Type.InGame, icon: mission.Prefab.Icon)
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{
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IconColor = mission.Prefab.IconColor,
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UserData = "missionstartmessage"
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};
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}
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}
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}
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}
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