Unstable v0.1300.0.0 (February 19th 2021)
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@@ -10,6 +10,7 @@ namespace Barotrauma
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{
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partial void UpdateMessages()
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{
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if (Prefab is AfflictionPrefabHusk { SendMessages: false }) { return; }
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switch (State)
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{
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case InfectionState.Dormant:
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