Unstable 0.1300.0.10
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@@ -3288,9 +3288,12 @@ namespace Barotrauma.Networking
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if (respawnManager != null)
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{
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string respawnText = string.Empty;
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float textScale = 1.0f;
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Color textColor = Color.White;
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bool canChooseRespawn = GameMain.GameSession.GameMode is CampaignMode && Character.Controlled == null && Level.Loaded?.Type != LevelData.LevelType.Outpost;
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bool canChooseRespawn =
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GameMain.GameSession.GameMode is CampaignMode &&
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Character.Controlled == null &&
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Level.Loaded?.Type != LevelData.LevelType.Outpost &&
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(characterInfo == null || HasSpawned);
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if (respawnManager.CurrentState == RespawnManager.State.Waiting &&
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respawnManager.RespawnCountdownStarted)
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{
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