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@@ -45,14 +45,37 @@ namespace Barotrauma
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{
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get { return Vector2.Zero; }
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}
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public virtual Vector2 Position
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{
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get { return Vector2.Zero; }
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}
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public Vector2 WorldPosition
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{
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get { return Submarine == null ? Position : Submarine.Position + Position; }
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}
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public Vector2 DrawPosition
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{
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get { return Submarine == null ? Position : Submarine.DrawPosition + Position; }
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}
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public Submarine Submarine
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{
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get;
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protected set;
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}
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public AITarget AiTarget
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{
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get { return aiTarget; }
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}
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public Entity()
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public Entity(Submarine submarine)
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{
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this.Submarine = submarine;
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//give an unique ID
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bool IDfound;
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id = 1;//Rand.Int(int.MaxValue);
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