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@@ -65,7 +65,7 @@ namespace Barotrauma
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} while (tries < 10);
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item = new Item(itemPrefab, position);
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item = new Item(itemPrefab, position, null);
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item.MoveWithLevel = true;
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item.body.FarseerBody.GravityScale = 0.5f;
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//item.MoveWithLevel = true;
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