Fixed missions not matching between Linux and Windows builds

This commit is contained in:
Regalis
2016-03-28 19:56:32 +03:00
parent c1a1990f08
commit 23f1623562
4 changed files with 5 additions and 17 deletions

View File

@@ -383,7 +383,7 @@ namespace Barotrauma
int seed = (int)locations[0].MapPosition.X + (int)locations[0].MapPosition.Y * 100;
seed += (int)locations[1].MapPosition.X*10000 + (int)locations[1].MapPosition.Y * 1000000;
Random rand = new Random(seed + missionsCompleted);
MTRandom rand = new MTRandom(seed + missionsCompleted);
if (rand.NextDouble() < 0.3f) return null;