Better UI scaling, quest tweaking, contentpackage hash bugfix, misc bugfixes
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@@ -61,7 +61,7 @@ namespace Subsurface.Items.Components
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if (connection == connections[1]) connections[1] = null;
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}
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public void Connect(Connection newConnection, bool addNode = true)
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public void Connect(Connection newConnection, bool addNode = true, bool loading = false)
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{
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for (int i = 0; i < 2; i++)
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{
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@@ -85,7 +85,6 @@ namespace Subsurface.Items.Components
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Nodes.Add(newConnection.Item.Position);
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}
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break;
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}
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@@ -110,7 +109,7 @@ namespace Subsurface.Items.Components
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CleanNodes();
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}
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Item.NewComponentEvent(this, true);
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if (!loading) Item.NewComponentEvent(this, true);
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}
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public override void Equip(Character character)
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