aeafa16...4d3cf73

This commit is contained in:
Joonas Rikkonen
2019-03-18 22:57:05 +02:00
parent 3301bed442
commit 23687fbf2f
77 changed files with 2275 additions and 717 deletions
@@ -140,7 +140,7 @@ namespace Barotrauma.Networking
if (GameMain.Config.RequireSteamAuthentication)
{
Log("Disconnected unauthenticated client (Steam ID: " + steamID + "). Steam authentication failed, (" + status + ").", ServerLog.MessageType.ServerMessage);
unauthClient.Connection.Disconnect(DisconnectReason.SteamAuthenticationFailed.ToString() + "; (" + status.ToString() + ")");
unauthClient.Connection.Disconnect(DisconnectReason.SteamAuthenticationFailed.ToString() + "/ (" + status.ToString() + ")");
}
else
{
@@ -500,7 +500,7 @@ namespace Barotrauma.Networking
private void DisconnectUnauthClient(NetIncomingMessage inc, UnauthenticatedClient unauthClient, DisconnectReason reason, string message)
{
inc.SenderConnection.Disconnect(reason.ToString() + "; " + message);
inc.SenderConnection.Disconnect(reason.ToString() + "/ " + message);
if (unauthClient.SteamID > 0) { Steam.SteamManager.StopAuthSession(unauthClient.SteamID); }
if (unauthClient != null)
{