Release v0.15.12.0

This commit is contained in:
Joonas Rikkonen
2021-10-27 18:50:57 +03:00
parent bf95e82d80
commit 234fb6bc06
450 changed files with 26042 additions and 10457 deletions
@@ -0,0 +1,119 @@
using Barotrauma.Extensions;
using Barotrauma.Networking;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma.Items.Components
{
partial class ButtonTerminal : ItemComponent
{
[Editable, Serialize(new string[0], true, description: "Signals sent when the corresponding buttons are pressed.", alwaysUseInstanceValues: true)]
public string[] Signals { get; set; }
[Editable, Serialize("", true, description: "Identifiers or tags of items that, when contained, allow the terminal buttons to be used. Multiple ones should be separated by commas.", alwaysUseInstanceValues: true)]
public string ActivatingItems { get; set; }
private int RequiredSignalCount { get; set; }
private ItemContainer Container { get; set; }
private HashSet<ItemPrefab> ActivatingItemPrefabs { get; set; } = new HashSet<ItemPrefab>();
private bool AllowUsingButtons => ActivatingItemPrefabs.None() || Container.Inventory.AllItems.Any(i => i != null && ActivatingItemPrefabs.Any(p => p == i.Prefab));
public ButtonTerminal(Item item, XElement element) : base(item, element)
{
IsActive = true;
RequiredSignalCount = element.GetChildElements("TerminalButton").Count(c => c.GetAttribute("style") != null);
if (RequiredSignalCount < 1)
{
DebugConsole.ThrowError($"Error in item \"{item.Name}\": no TerminalButton elements defined for the ButtonTerminal component!");
}
InitProjSpecific(element);
}
partial void InitProjSpecific(XElement element);
public override void OnItemLoaded()
{
base.OnItemLoaded();
if (Signals == null)
{
Signals = new string[RequiredSignalCount];
for (int i = 0; i < RequiredSignalCount; i++)
{
Signals[i] = string.Empty;
}
}
else if (Signals.Length != RequiredSignalCount)
{
string[] newSignals = new string[RequiredSignalCount];
if (Signals.Length < RequiredSignalCount)
{
Signals.CopyTo(newSignals, 0);
for (int i = Signals.Length; i < RequiredSignalCount; i++)
{
newSignals[i] = string.Empty;
}
}
else
{
for (int i = 0; i < RequiredSignalCount; i++)
{
newSignals[i] = Signals[i];
}
}
Signals = newSignals;
}
ActivatingItemPrefabs.Clear();
if (!string.IsNullOrEmpty(ActivatingItems))
{
foreach (var activatingItem in ActivatingItems.Split(','))
{
if (MapEntityPrefab.Find(null, identifier: activatingItem, showErrorMessages: false) is ItemPrefab prefab)
{
ActivatingItemPrefabs.Add(prefab);
}
else
{
ItemPrefab.Prefabs.Where(p => p.Tags.Any(t => t.Equals(activatingItem, StringComparison.OrdinalIgnoreCase)))
.ForEach(p => ActivatingItemPrefabs.Add(p));
}
}
if (ActivatingItemPrefabs.None())
{
DebugConsole.ThrowError($"Error in item \"{item.Name}\": no activating item prefabs found with identifiers or tags \"{ActivatingItems}\"");
}
}
var containers = item.GetComponents<ItemContainer>().ToList();
if (containers.Count != 1)
{
DebugConsole.ThrowError($"Error in item \"{item.Name}\": the ButtonTerminal component requires exactly one ItemContainer component!");
return;
}
Container = containers[0];
OnItemLoadedProjSpecific();
}
partial void OnItemLoadedProjSpecific();
private bool SendSignal(int signalIndex, bool isServerMessage = false)
{
if (!isServerMessage && !AllowUsingButtons) { return false; }
string signal = Signals[signalIndex];
string connectionName = $"signal_out{signalIndex + 1}";
item.SendSignal(signal, connectionName);
return true;
}
private void Write(IWriteMessage msg, object[] extraData)
{
if (extraData == null || extraData.Length < 3) { return; }
msg.WriteRangedInteger((int)extraData[2], 0, Signals.Length - 1);
}
}
}
@@ -101,7 +101,7 @@ namespace Barotrauma.Items.Components
foreach (XElement connectionElement in subElement.Elements())
{
string prefabConnectionName = element.GetAttributeString("name", null);
string prefabConnectionName = connectionElement.GetAttributeString("name", null);
if (prefabConnectionName == Name)
{
displayNameTag = connectionElement.GetAttributeString("displayname", "");
@@ -134,20 +134,30 @@ namespace Barotrauma.Items.Components
foreach (Wire wire in c.Wires)
{
if (wire == null) { continue; }
#if CLIENT
if (wire.Item.IsSelected) { continue; }
#endif
var wireNodes = wire.GetNodes();
if (wireNodes.Count == 0) { continue; }
TryMoveWire(wire);
}
}
if (Submarine.RectContains(item.Rect, wireNodes[0] + wireNodeOffset))
{
wire.MoveNode(0, amount);
}
else if (Submarine.RectContains(item.Rect, wireNodes[wireNodes.Count - 1] + wireNodeOffset))
{
wire.MoveNode(wireNodes.Count - 1, amount);
}
foreach (var wire in DisconnectedWires)
{
TryMoveWire(wire);
}
void TryMoveWire(Wire wire)
{
#if CLIENT
if (wire.Item.IsSelected) { return; }
#endif
var wireNodes = wire.GetNodes();
if (wireNodes.Count == 0) { return; }
if (Submarine.RectContains(item.Rect, wireNodes[0] + wireNodeOffset))
{
wire.MoveNode(0, amount);
}
else if (Submarine.RectContains(item.Rect, wireNodes[wireNodes.Count - 1] + wireNodeOffset))
{
wire.MoveNode(wireNodes.Count - 1, amount);
}
}
}
@@ -350,6 +360,7 @@ namespace Barotrauma.Items.Components
}
}
}
Connections.Clear();
#if CLIENT
rewireSoundChannel?.FadeOutAndDispose();
@@ -159,7 +159,10 @@ namespace Barotrauma.Items.Components
{
lightColor = value;
#if CLIENT
if (Light != null) Light.Color = IsActive ? lightColor : Color.Transparent;
if (Light != null)
{
Light.Color = IsActive ? lightColor : Color.Transparent;
}
#endif
}
}
@@ -233,6 +236,8 @@ namespace Barotrauma.Items.Components
}
UpdateOnActiveEffects(deltaTime);
if (powerIn == null && powerConsumption > 0.0f) { Voltage -= deltaTime; }
#if CLIENT
Light.ParentSub = item.Submarine;
#endif
@@ -293,8 +298,6 @@ namespace Barotrauma.Items.Components
}
SetLightSourceState(true, lightBrightness);
if (powerIn == null && powerConsumption > 0.0f) { Voltage -= deltaTime; }
}
public override void UpdateBroken(float deltaTime, Camera cam)
@@ -12,8 +12,10 @@ namespace Barotrauma.Items.Components
public enum WaveType
{
Pulse,
Sawtooth,
Sine,
Square,
Triangle,
}
private float frequency;
@@ -22,8 +24,11 @@ namespace Barotrauma.Items.Components
[InGameEditable, Serialize(WaveType.Pulse, true, description: "What kind of a signal the item outputs." +
" Pulse: periodically sends out a signal of 1." +
" Sawtooth: sends out a periodic wave that increases linearly from 0 to 1." +
" Sine: sends out a sine wave oscillating between -1 and 1." +
" Square: sends out a signal that alternates between 0 and 1.", alwaysUseInstanceValues: true)]
" Square: sends out a signal that alternates between 0 and 1." +
" Triangle: sends out a wave that alternates between increasing linearly from -1 to 1 and decreasing from 1 to -1.",
alwaysUseInstanceValues: true)]
public WaveType OutputType
{
get;
@@ -63,6 +68,10 @@ namespace Barotrauma.Items.Components
phase -= pulseInterval;
}
break;
case WaveType.Sawtooth:
phase = (phase + deltaTime * frequency) % 1.0f;
item.SendSignal(phase.ToString(CultureInfo.InvariantCulture), "signal_out");
break;
case WaveType.Square:
phase = (phase + deltaTime * frequency) % 1.0f;
item.SendSignal(phase < 0.5f ? "0" : "1", "signal_out");
@@ -71,6 +80,11 @@ namespace Barotrauma.Items.Components
phase = (phase + deltaTime * frequency) % 1.0f;
item.SendSignal(Math.Sin(phase * MathHelper.TwoPi).ToString(CultureInfo.InvariantCulture), "signal_out");
break;
case WaveType.Triangle:
phase = (phase + deltaTime * frequency) % 1.0f;
float output = 4.0f * MathF.Abs(MathUtils.PositiveModulo(phase - 0.25f, 1.0f) - 0.5f) - 1.0f;
item.SendSignal(output.ToString(CultureInfo.InvariantCulture), "signal_out");
break;
}
}
@@ -80,19 +80,21 @@ namespace Barotrauma.Items.Components
public RegExFindComponent(Item item, XElement element)
: base(item, element)
{
nonContinuousOutputSent = true;
IsActive = true;
}
public override void Update(float deltaTime, Camera cam)
{
if (string.IsNullOrWhiteSpace(expression) || regex == null) return;
if (string.IsNullOrWhiteSpace(expression) || regex == null) { return; }
if (!ContinuousOutput && nonContinuousOutputSent) { return; }
if (receivedSignal != previousReceivedSignal && receivedSignal != null)
{
try
{
Match match = regex.Match(receivedSignal);
previousResult = match.Success;
previousResult = match.Success;
previousGroups = UseCaptureGroup && previousResult ? match.Groups : null;
previousReceivedSignal = receivedSignal;
@@ -133,7 +135,7 @@ namespace Barotrauma.Items.Components
{
if (!string.IsNullOrEmpty(signalOut)) { item.SendSignal(signalOut, "signal_out"); }
}
else if (!nonContinuousOutputSent)
else
{
if (!string.IsNullOrEmpty(signalOut)) { item.SendSignal(signalOut, "signal_out"); }
nonContinuousOutputSent = true;
@@ -41,10 +41,13 @@ namespace Barotrauma.Items.Components
set
{
if (string.IsNullOrEmpty(value)) { return; }
ShowOnDisplay(value);
ShowOnDisplay(value, addToHistory: true);
}
}
[Editable, Serialize(false, true, description: "The terminal will use a monospace font if this box is ticked.", alwaysUseInstanceValues: true)]
public bool UseMonospaceFont { get; set; }
private string OutputValue { get; set; }
public Terminal(Item item, XElement element)
@@ -56,7 +59,7 @@ namespace Barotrauma.Items.Components
partial void InitProjSpecific(XElement element);
partial void ShowOnDisplay(string input, bool addToHistory = true);
partial void ShowOnDisplay(string input, bool addToHistory);
public override void ReceiveSignal(Signal signal, Connection connection)
{
@@ -67,14 +70,14 @@ namespace Barotrauma.Items.Components
}
string inputSignal = signal.value.Replace("\\n", "\n");
ShowOnDisplay(inputSignal);
ShowOnDisplay(inputSignal, addToHistory: true);
}
public override void OnItemLoaded()
{
bool isSubEditor = false;
#if CLIENT
isSubEditor = Screen.Selected != GameMain.SubEditorScreen || GameMain.GameSession?.GameMode is TestGameMode;
isSubEditor = Screen.Selected == GameMain.SubEditorScreen || GameMain.GameSession?.GameMode is TestGameMode;
#endif
base.OnItemLoaded();
@@ -107,7 +110,7 @@ namespace Barotrauma.Items.Components
{
string msg = componentElement.GetAttributeString("msg" + i, null);
if (msg == null) { break; }
ShowOnDisplay(msg);
ShowOnDisplay(msg, addToHistory: true);
}
}
}
@@ -100,9 +100,11 @@ namespace Barotrauma.Items.Components
if (item.CurrentHull != null)
{
int waterPercentage = MathHelper.Clamp((int)Math.Round(item.CurrentHull.WaterPercentage), 0, 100);
int waterPercentage = MathHelper.Clamp((int)Math.Ceiling(item.CurrentHull.WaterPercentage), 0, 100);
item.SendSignal(waterPercentage.ToString(), "water_%");
}
string highPressureOut = (item.CurrentHull == null || item.CurrentHull.LethalPressure > 5.0f) ? "1" : "0";
item.SendSignal(highPressureOut, "high_pressure");
}
}
}
@@ -178,7 +178,7 @@ namespace Barotrauma.Items.Components
//signal strength diminishes by distance
float sentSignalStrength = signal.strength *
MathHelper.Clamp(1.0f - (Vector2.Distance(item.WorldPosition, wifiComp.item.WorldPosition) / wifiComp.range), 0.0f, 1.0f);
Signal s = new Signal(signal.value, ++signal.stepsTaken, sender: signal.sender, source: signal.source,
Signal s = new Signal(signal.value, signal.stepsTaken + 1, sender: signal.sender, source: signal.source,
power: 0.0f, strength: sentSignalStrength);
if (wifiComp.signalOutConnection != null)
@@ -133,15 +133,15 @@ namespace Barotrauma.Items.Components
public bool IsConnectedTo(Item item)
{
if (connections[0] != null && connections[0].Item == item) return true;
return (connections[1] != null && connections[1].Item == item);
if (connections[0] != null && connections[0].Item == item) { return true; }
return connections[1] != null && connections[1].Item == item;
}
public void RemoveConnection(Item item)
{
for (int i = 0; i < 2; i++)
{
if (connections[i] == null || connections[i].Item != item) continue;
if (connections[i] == null || connections[i].Item != item) { continue; }
foreach (Wire wire in connections[i].Wires)
{