Release v0.15.12.0
This commit is contained in:
@@ -122,7 +122,7 @@ namespace Barotrauma
|
||||
{
|
||||
npcOrItem = npc;
|
||||
npc.CampaignInteractionType = CampaignMode.InteractionType.Examine;
|
||||
npc.RequireConsciousnessForCustomInteract = false;
|
||||
npc.RequireConsciousnessForCustomInteract = DisableIfTargetIncapacitated;
|
||||
#if CLIENT
|
||||
npc.SetCustomInteract(
|
||||
(speaker, player) => { if (e1 == speaker) { Trigger(speaker, player); } else { Trigger(player, speaker); } },
|
||||
|
||||
Reference in New Issue
Block a user