Release v0.15.12.0

This commit is contained in:
Joonas Rikkonen
2021-10-27 18:50:57 +03:00
parent bf95e82d80
commit 234fb6bc06
450 changed files with 26042 additions and 10457 deletions
@@ -0,0 +1,26 @@
using System.Xml.Linq;
namespace Barotrauma.Abilities
{
class CharacterAbilityModifyStat : CharacterAbility
{
private readonly StatTypes statType;
private readonly float value;
bool lastState;
public CharacterAbilityModifyStat(CharacterAbilityGroup characterAbilityGroup, XElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
statType = CharacterAbilityGroup.ParseStatType(abilityElement.GetAttributeString("stattype", ""), CharacterTalent.DebugIdentifier);
value = abilityElement.GetAttributeFloat("value", 0f);
}
protected override void VerifyState(bool conditionsMatched, float timeSinceLastUpdate)
{
if (conditionsMatched != lastState)
{
Character.ChangeStat(statType, conditionsMatched ? value : -value);
lastState = conditionsMatched;
}
}
}
}