Release v0.15.12.0
This commit is contained in:
@@ -44,11 +44,11 @@ namespace Barotrauma.Networking
|
||||
|
||||
class ServerEntityEventManager : NetEntityEventManager
|
||||
{
|
||||
private List<ServerEntityEvent> events;
|
||||
private readonly List<ServerEntityEvent> events;
|
||||
|
||||
//list of unique events (i.e. !IsDuplicate) created during the round
|
||||
//used for syncing clients who join mid-round
|
||||
private List<ServerEntityEvent> uniqueEvents;
|
||||
private readonly List<ServerEntityEvent> uniqueEvents;
|
||||
|
||||
private UInt16 lastSentToAll;
|
||||
private UInt16 lastSentToAnyone;
|
||||
@@ -90,11 +90,11 @@ namespace Barotrauma.Networking
|
||||
}
|
||||
}
|
||||
|
||||
private List<BufferedEvent> bufferedEvents;
|
||||
private readonly List<BufferedEvent> bufferedEvents;
|
||||
|
||||
private UInt16 ID;
|
||||
|
||||
private GameServer server;
|
||||
private readonly GameServer server;
|
||||
|
||||
private double lastEventCountHighWarning;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user