Release v0.15.12.0
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@@ -28,6 +28,15 @@ namespace Barotrauma
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}
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}
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if (HasAbilityFlag(AbilityFlags.RetainExperienceForNewCharacter))
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{
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var ownerClient = GameMain.Server.ConnectedClients.Find(c => c.Character == this);
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if (ownerClient != null)
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{
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(GameMain.GameSession?.GameMode as MultiPlayerCampaign)?.SaveExperiencePoints(ownerClient);
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}
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}
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healthUpdateTimer = 0.0f;
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if (CauseOfDeath.Killer != null && CauseOfDeath.Killer.IsTraitor && CauseOfDeath.Killer != this)
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@@ -46,5 +55,10 @@ namespace Barotrauma
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}
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}
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}
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partial void OnMoneyChanged(int prevAmount, int newAmount)
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{
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GameMain.NetworkMember.CreateEntityEvent(this, new object[] { NetEntityEvent.Type.UpdateMoney });
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}
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}
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}
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