Release v0.15.12.0
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@@ -265,7 +265,7 @@ namespace Barotrauma
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if (!currentDisplayLocation.Discovered)
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{
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RemoveFogOfWar(currentDisplayLocation);
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currentDisplayLocation.Discovered = true;
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currentDisplayLocation.Discover();
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if (currentDisplayLocation.MapPosition.X > furthestDiscoveredLocation.MapPosition.X)
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{
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furthestDiscoveredLocation = currentDisplayLocation;
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@@ -426,7 +426,7 @@ namespace Barotrauma
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Level.Loaded.DebugSetStartLocation(CurrentLocation);
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Level.Loaded.DebugSetEndLocation(null);
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CurrentLocation.Discovered = true;
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CurrentLocation.Discover();
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OnLocationChanged?.Invoke(prevLocation, CurrentLocation);
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SelectLocation(-1);
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if (GameMain.Client == null)
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