Release v0.15.12.0

This commit is contained in:
Joonas Rikkonen
2021-10-27 18:50:57 +03:00
parent bf95e82d80
commit 234fb6bc06
450 changed files with 26042 additions and 10457 deletions
@@ -39,7 +39,7 @@ namespace Barotrauma.Items.Components
public void Draw(SpriteBatch spriteBatch, bool editing = false, float itemDepth = -1)
{
if (Light.LightSprite != null && (item.body == null || item.body.Enabled) && lightBrightness > 0.0f && IsOn)
if (Light.LightSprite != null && (item.body == null || item.body.Enabled) && lightBrightness > 0.0f && IsOn && Light.Enabled)
{
Vector2 origin = Light.LightSprite.Origin;
if ((Light.LightSpriteEffect & SpriteEffects.FlipHorizontally) == SpriteEffects.FlipHorizontally) { origin.X = Light.LightSprite.SourceRect.Width - origin.X; }