Release v0.15.12.0

This commit is contained in:
Joonas Rikkonen
2021-10-27 18:50:57 +03:00
parent bf95e82d80
commit 234fb6bc06
450 changed files with 26042 additions and 10457 deletions
@@ -12,6 +12,7 @@ namespace Barotrauma
{
public override void ClientReadInitial(IReadMessage msg)
{
base.ClientReadInitial(msg);
byte caveCount = msg.ReadByte();
for (int i = 0; i < caveCount; i++)
{
@@ -29,7 +30,7 @@ namespace Barotrauma
}
}
for (int i = 0; i < ResourceClusters.Count; i++)
for (int i = 0; i < resourceClusters.Count; i++)
{
var amount = msg.ReadByte();
var rotation = msg.ReadSingle();
@@ -41,20 +42,20 @@ namespace Barotrauma
h.AttachToWall();
item.Rotation = rotation;
}
if (SpawnedResources.TryGetValue(item.Prefab.Identifier, out var resources))
if (spawnedResources.TryGetValue(item.Prefab.Identifier, out var resources))
{
resources.Add(item);
}
else
{
SpawnedResources.Add(item.Prefab.Identifier, new List<Item>() { item });
spawnedResources.Add(item.Prefab.Identifier, new List<Item>() { item });
}
}
}
CalculateMissionClusterPositions();
for(int i = 0; i < ResourceClusters.Count; i++)
for(int i = 0; i < resourceClusters.Count; i++)
{
var identifier = msg.ReadString();
var count = msg.ReadByte();
@@ -66,7 +67,7 @@ namespace Barotrauma
if (!(entity is Item item)) { continue; }
resources[j] = item;
}
RelevantLevelResources.Add(identifier, resources);
relevantLevelResources.Add(identifier, resources);
}
}
}