roll back name change from "Aim" to "SecondaryUse"

Expand SecondaryUse to have similar properties to normal Use so it can apply SecondaryUse-related status effects
Make Throwable great again
This commit is contained in:
Alex Noir
2017-12-10 15:00:52 +03:00
parent 1d6d1a066f
commit 231a38f71d
9 changed files with 41 additions and 22 deletions
@@ -242,7 +242,7 @@ namespace Barotrauma.Items.Components
return true;
}
public override void Aim(float deltaTime, Character character = null)
public override bool SecondaryUse(float deltaTime, Character character = null)
{
if (nodes.Count > 1)
{
@@ -251,6 +251,7 @@ namespace Barotrauma.Items.Components
}
Drawable = IsActive || sections.Count > 0;
return true;
}
public override bool Pick(Character picker)