roll back name change from "Aim" to "SecondaryUse"
Expand SecondaryUse to have similar properties to normal Use so it can apply SecondaryUse-related status effects Make Throwable great again
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@@ -255,7 +255,7 @@ namespace Barotrauma.Items.Components
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dockingTarget.dockingDir = -dockingDir;
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#if CLIENT
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PlaySound(ActionType.OnAim, item.WorldPosition);
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PlaySound(ActionType.OnSecondaryUse, item.WorldPosition);
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#endif
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ConnectWireBetweenPorts();
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