v1.5.7.0 (Summer Update)

This commit is contained in:
Regalis11
2024-06-18 16:49:51 +03:00
parent 4a63dacbce
commit 230d1b6e78
263 changed files with 7792 additions and 2845 deletions
@@ -1,5 +1,4 @@
using System;
using Barotrauma.Items.Components;
namespace Barotrauma;
@@ -11,8 +10,14 @@ class Editable : Attribute
public int MinValueInt = int.MinValue, MaxValueInt = int.MaxValue;
public float MinValueFloat = float.MinValue, MaxValueFloat = float.MaxValue;
public bool ForceShowPlusMinusButtons = false;
public bool ForceShowPlusMinusButtons;
public float ValueStep;
/// <summary>
/// Should the value customized in the editor be applied to the new item swapped in place of this item.
/// Used e.g. for transferring the auto operate properties from one turret to another installed on place of it.
/// </summary>
public bool TransferToSwappedItem;
/// <summary>
/// Labels of the components of a vector property (defaults to x,y,z,w)