v1.5.7.0 (Summer Update)
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@@ -74,7 +74,7 @@ namespace Barotrauma.Items.Components
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float closestDist = float.PositiveInfinity;
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foreach (Item targetItem in Item.ItemList)
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{
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if (targetItem.NonInteractable || targetItem.NonPlayerTeamInteractable || targetItem.HiddenInGame) { continue; }
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if (targetItem.NonInteractable || targetItem.NonPlayerTeamInteractable || targetItem.IsHidden) { continue; }
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if (OnlyInOwnSub)
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{
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if (targetItem.Submarine != item.Submarine) { continue; }
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