v1.5.7.0 (Summer Update)

This commit is contained in:
Regalis11
2024-06-18 16:49:51 +03:00
parent 4a63dacbce
commit 230d1b6e78
263 changed files with 7792 additions and 2845 deletions
@@ -62,7 +62,7 @@ namespace Barotrauma.Items.Components
if (!MathUtils.IsValid(dir)) { return true; }
float length = 200;
dir = dir.ClampLength(length) / length;
Vector2 propulsion = dir * Force * character.PropulsionSpeedMultiplier;
Vector2 propulsion = dir * Force * character.PropulsionSpeedMultiplier * (1.0f + character.GetStatValue(StatTypes.PropulsionSpeed));
if (character.AnimController.InWater && Force > 0.0f) { character.AnimController.TargetMovement = dir; }
foreach (Limb limb in character.AnimController.Limbs)