v1.5.7.0 (Summer Update)
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@@ -32,6 +32,8 @@ namespace Barotrauma
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return speciesName;
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}
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public bool HasCharacterInfo { get; private set; }
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public void InheritFrom(CharacterPrefab parent)
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{
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ConfigElement = CharacterParams.CreateVariantXml(originalElement, parent.ConfigElement).FromPackage(ConfigElement.ContentPackage);
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@@ -45,9 +47,10 @@ namespace Barotrauma
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var menuCategoryElement = ConfigElement.GetChildElement("MenuCategory");
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var pronounsElement = ConfigElement.GetChildElement("Pronouns");
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if (headsElement != null)
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HasCharacterInfo = headsElement != null || ConfigElement.GetAttributeBool(nameof(HasCharacterInfo), false);
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if (HasCharacterInfo)
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{
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CharacterInfoPrefab = new CharacterInfoPrefab(headsElement, varsElement, menuCategoryElement, pronounsElement);
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CharacterInfoPrefab = new CharacterInfoPrefab(this, headsElement, varsElement, menuCategoryElement, pronounsElement);
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}
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}
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