v1.5.7.0 (Summer Update)
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+3
-3
@@ -13,9 +13,9 @@ namespace Barotrauma
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{
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public override Identifier Identifier { get; set; } = "get item".ToIdentifier();
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public override bool AbandonWhenCannotCompleteSubjectives => false;
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public override bool AbandonWhenCannotCompleteSubObjectives => false;
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public override bool AllowMultipleInstances => true;
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public override bool AllowWhileHandcuffed => false;
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protected override bool AllowWhileHandcuffed => false;
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public HashSet<Item> ignoredItems = new HashSet<Item>();
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@@ -444,7 +444,7 @@ namespace Barotrauma
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}
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if (!AllowStealing && character.IsOnPlayerTeam)
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{
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if (item.SpawnedInCurrentOutpost && !item.AllowStealing) { continue; }
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if (item.Illegitimate) { continue; }
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}
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if (!CheckItem(item)) { continue; }
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if (item.Container != null)
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