v1.5.7.0 (Summer Update)

This commit is contained in:
Regalis11
2024-06-18 16:49:51 +03:00
parent 4a63dacbce
commit 230d1b6e78
263 changed files with 7792 additions and 2845 deletions
@@ -12,7 +12,7 @@ namespace Barotrauma
public override Identifier Identifier { get; set; } = "cleanup item".ToIdentifier();
public override bool KeepDivingGearOn => true;
public override bool AllowAutomaticItemUnequipping => false;
public override bool AllowWhileHandcuffed => false;
protected override bool AllowWhileHandcuffed => false;
public readonly Item item;
public bool IsPriority { get; set; }
@@ -24,7 +24,7 @@ namespace Barotrauma
/// <summary>
/// Allows decontainObjective to be interrupted if this objective gets abandoned (e.g. due to the item no longer being eligible for cleanup)
/// </summary>
public override bool ConcurrentObjectives => true;
protected override bool ConcurrentObjectives => true;
public AIObjectiveCleanupItem(Item item, Character character, AIObjectiveManager objectiveManager, float priorityModifier = 1)
: base(character, objectiveManager, priorityModifier)
@@ -36,7 +36,7 @@ namespace Barotrauma
{
if (!IsAllowed)
{
HandleNonAllowed();
HandleDisallowed();
return Priority;
}
else