v1.5.7.0 (Summer Update)

This commit is contained in:
Regalis11
2024-06-18 16:49:51 +03:00
parent 4a63dacbce
commit 230d1b6e78
263 changed files with 7792 additions and 2845 deletions
@@ -71,7 +71,7 @@ namespace Barotrauma
currentLevelData = LevelData.CreateRandom(seedBox.Text, generationParams: selectedParams);
editorContainer.ClearChildren();
SortLevelObjectsList(currentLevelData);
new SerializableEntityEditor(editorContainer.Content.RectTransform, selectedParams, false, true, elementHeight: 20);
new SerializableEntityEditor(editorContainer.Content.RectTransform, selectedParams, inGame: false, showName: true, elementHeight: 20, titleFont: GUIStyle.LargeFont);
return true;
};
@@ -996,7 +996,7 @@ namespace Barotrauma
{
foreach (Item item in Item.ItemList)
{
if (item == null || item.HiddenInGame) { continue; }
if (item == null || item.IsHidden) { continue; }
foreach (var light in item.GetComponents<Items.Components.LightComponent>())
{
light.Update((float)deltaTime, Cam);