Improved character syncing, clients can't enable monsters before the server says so

This commit is contained in:
Regalis
2016-02-08 21:59:57 +02:00
parent 6de5bac61b
commit 22fcd644ac
5 changed files with 16 additions and 7 deletions

View File

@@ -817,7 +817,7 @@ namespace Barotrauma.Networking
gameStarted = true;
GameMain.GameScreen.Cam.TargetPos = Submarine.Loaded.Position;
GameMain.GameScreen.Cam.TargetPos = Vector2.Zero;
GameMain.GameScreen.Select();