(05ee3bb5f) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
This commit is contained in:
@@ -107,7 +107,10 @@ namespace Barotrauma.Items.Components
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{
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{
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var warningBtn = new GUIButton(new RectTransform(new Point(buttonWidth, buttonHeight), columnLeft.RectTransform)
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var warningBtn = new GUIButton(new RectTransform(new Point(buttonWidth, buttonHeight), columnLeft.RectTransform)
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{ AbsoluteOffset = new Point((i % buttonsPerRow) * (buttonWidth + spacing), (int)Math.Floor(i / (float)buttonsPerRow) * (buttonHeight + spacing)) },
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{ AbsoluteOffset = new Point((i % buttonsPerRow) * (buttonWidth + spacing), (int)Math.Floor(i / (float)buttonsPerRow) * (buttonHeight + spacing)) },
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TextManager.Get(warningTexts[i]), style: "IndicatorButton");
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TextManager.Get(warningTexts[i]), style: "IndicatorButton")
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{
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CanBeFocused = false
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};
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var btnText = warningBtn.GetChild<GUITextBlock>();
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var btnText = warningBtn.GetChild<GUITextBlock>();
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btnText.Font = GUI.SmallFont;
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btnText.Font = GUI.SmallFont;
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@@ -155,7 +155,7 @@ namespace Barotrauma.Items.Components
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{
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{
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if (item.Container != null) { return false; }
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if (item.Container != null) { return false; }
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if (AutoInteractWithContained)
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if (AutoInteractWithContained && character.SelectedConstruction == null)
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{
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{
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foreach (Item contained in Inventory.Items)
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foreach (Item contained in Inventory.Items)
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{
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{
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@@ -719,6 +719,39 @@ namespace Barotrauma
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AllowedLinks = element.GetAttributeStringArray("allowedlinks", new string[0], convertToLowerInvariant: true).ToList();
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AllowedLinks = element.GetAttributeStringArray("allowedlinks", new string[0], convertToLowerInvariant: true).ToList();
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if (sprite == null)
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{
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DebugConsole.ThrowError("Item \"" + Name + "\" has no sprite!");
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#if SERVER
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sprite = new Sprite("", Vector2.Zero);
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sprite.SourceRect = new Rectangle(0, 0, 32, 32);
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#else
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sprite = new Sprite(TextureLoader.PlaceHolderTexture, null, null)
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{
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Origin = TextureLoader.PlaceHolderTexture.Bounds.Size.ToVector2() / 2
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};
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#endif
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size = sprite.size;
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sprite.EntityID = identifier;
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}
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if (!category.HasFlag(MapEntityCategory.Legacy) && string.IsNullOrEmpty(identifier))
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{
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DebugConsole.ThrowError(
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"Item prefab \"" + name + "\" has no identifier. All item prefabs have a unique identifier string that's used to differentiate between items during saving and loading.");
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}
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if (!string.IsNullOrEmpty(identifier))
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{
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MapEntityPrefab existingPrefab = List.Find(e => e.Identifier == identifier);
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if (existingPrefab != null)
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{
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DebugConsole.ThrowError(
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"Map entity prefabs \"" + name + "\" and \"" + existingPrefab.Name + "\" have the same identifier!");
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}
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}
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AllowedLinks = element.GetAttributeStringArray("allowedlinks", new string[0], convertToLowerInvariant: true).ToList();
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List.Add(this);
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List.Add(this);
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}
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}
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