Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements

This commit is contained in:
Regalis
2015-07-09 01:40:27 +03:00
parent d56f7f3f77
commit 2254585dac
35 changed files with 831 additions and 312 deletions
+1 -1
View File
@@ -13,7 +13,7 @@ namespace Subsurface
this.container = container;
}
public override int CanBePut(Item item)
public override int FindAllowedSlot(Item item)
{
for (int i = 0; i < capacity; i++)
{