Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements

This commit is contained in:
Regalis
2015-07-09 01:40:27 +03:00
parent d56f7f3f77
commit 2254585dac
35 changed files with 831 additions and 312 deletions
+2 -2
View File
@@ -5,13 +5,13 @@
commonness="10"
difficulty="30"
minamount="2" maxamount="3"
starttimemin="5" starttimemax="10"
starttimemin="15" starttimemax="20"
musictype="monster"/>
<MonsterEvent name="Under attack" description=""
characterfile="Content/Characters/TigerThresher/tigerthresher.xml"
commonness="10"
difficulty="50"
starttimemin="5" starttimemax="10"
starttimemin="15" starttimemax="20"
musictype="monster"/>
</Randomevents>