Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements
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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<Jobs>
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<Captain description="The Commanding Officer with authority over the entire crew.">
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<Captain description="The Commanding Officer with authority over the entire crew." minnumber="1" maxnumber="1">
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<Item name="ID Card"/>
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</Captain>
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@@ -15,4 +15,10 @@
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<Item name="Wrench"/>
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<Item name="Screwdriver"/>
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</Mechanic>
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<Assistant allowalways="true">
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<Item name="ID Card"/>
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<Item name="Wrench"/>
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<Item name="Screwdriver"/>
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</Assistant>
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</Jobs>
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