Spawnpoints for different jobs, spawning crew members with job-specific items, fixed issues with non-matching entity IDs between client and server, Unity-like coroutine system (connecting to server doesn't freeze the game anymore), map drawing improvements

This commit is contained in:
Regalis
2015-07-09 01:40:27 +03:00
parent d56f7f3f77
commit 2254585dac
35 changed files with 831 additions and 312 deletions
+7 -1
View File
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<Jobs>
<Captain description="The Commanding Officer with authority over the entire crew.">
<Captain description="The Commanding Officer with authority over the entire crew." minnumber="1" maxnumber="1">
<Item name="ID Card"/>
</Captain>
@@ -15,4 +15,10 @@
<Item name="Wrench"/>
<Item name="Screwdriver"/>
</Mechanic>
<Assistant allowalways="true">
<Item name="ID Card"/>
<Item name="Wrench"/>
<Item name="Screwdriver"/>
</Assistant>
</Jobs>