Unstable 0.16.3.0
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@@ -246,7 +246,7 @@ namespace Barotrauma
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if (huskPrefab.ControlHusk)
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{
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#if SERVER
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var client = GameMain.Server?.ConnectedClients.FirstOrDefault(c => c.CharacterInfo.Character == character);
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var client = GameMain.Server?.ConnectedClients.FirstOrDefault(c => c.Character == character);
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if (client != null)
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{
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GameMain.Server.SetClientCharacter(client, husk);
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