Unstable 0.16.3.0

This commit is contained in:
Markus Isberg
2022-02-10 02:52:08 +09:00
parent 6814a11520
commit 2190fe08ef
115 changed files with 993 additions and 453 deletions
@@ -1,4 +1,5 @@
using Barotrauma.Networking;
using Barotrauma.Items.Components;
using Barotrauma.Networking;
namespace Barotrauma
{
@@ -15,7 +16,11 @@ namespace Barotrauma
var entity = FindEntityByID(entityId);
if (entity != null)
{
DebugConsole.Log("Received entity removal message for \"" + entity.ToString() + "\".");
DebugConsole.Log($"Received entity removal message for \"{entity}\".");
if (entity is Item item && item.Container?.GetComponent<Deconstructor>() != null)
{
GameAnalyticsManager.AddDesignEvent("ItemDeconstructed:" + (GameMain.GameSession?.GameMode?.Preset.Identifier ?? "none") + ":" + item.prefab.Identifier);
}
entity.Remove();
}
else
@@ -28,7 +33,11 @@ namespace Barotrauma
switch (message.ReadByte())
{
case (byte)SpawnableType.Item:
Item.ReadSpawnData(message, true);
var newItem = Item.ReadSpawnData(message, true);
if (newItem is Item item && item.Container?.GetComponent<Fabricator>() != null)
{
GameAnalyticsManager.AddDesignEvent("ItemFabricated:" + (GameMain.GameSession?.GameMode?.Preset.Identifier ?? "none") + ":" + item.prefab.Identifier);
}
break;
case (byte)SpawnableType.Character:
Character.ReadSpawnData(message);