Unstable 0.16.3.0
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@@ -1,4 +1,5 @@
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using Barotrauma.Networking;
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using Barotrauma.Items.Components;
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using Barotrauma.Networking;
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namespace Barotrauma
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{
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@@ -15,7 +16,11 @@ namespace Barotrauma
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var entity = FindEntityByID(entityId);
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if (entity != null)
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{
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DebugConsole.Log("Received entity removal message for \"" + entity.ToString() + "\".");
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DebugConsole.Log($"Received entity removal message for \"{entity}\".");
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if (entity is Item item && item.Container?.GetComponent<Deconstructor>() != null)
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{
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GameAnalyticsManager.AddDesignEvent("ItemDeconstructed:" + (GameMain.GameSession?.GameMode?.Preset.Identifier ?? "none") + ":" + item.prefab.Identifier);
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}
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entity.Remove();
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}
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else
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@@ -28,7 +33,11 @@ namespace Barotrauma
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switch (message.ReadByte())
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{
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case (byte)SpawnableType.Item:
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Item.ReadSpawnData(message, true);
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var newItem = Item.ReadSpawnData(message, true);
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if (newItem is Item item && item.Container?.GetComponent<Fabricator>() != null)
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{
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GameAnalyticsManager.AddDesignEvent("ItemFabricated:" + (GameMain.GameSession?.GameMode?.Preset.Identifier ?? "none") + ":" + item.prefab.Identifier);
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}
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break;
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case (byte)SpawnableType.Character:
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Character.ReadSpawnData(message);
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