Unstable 0.16.3.0

This commit is contained in:
Markus Isberg
2022-02-10 02:52:08 +09:00
parent 6814a11520
commit 2190fe08ef
115 changed files with 993 additions and 453 deletions
@@ -896,13 +896,20 @@ namespace Barotrauma
{
if (wearable.Type == WearableType.Husk) { continue; }
if (wearableTypesToHide.Contains(wearable.Type))
{
if (wearable.Type == WearableType.Hair && HairWithHatSprite != null)
{
if (wearable.Type == WearableType.Hair)
{
DrawWearable(HairWithHatSprite, depthStep, spriteBatch, blankColor, alpha: color.A / 255f, spriteEffect);
depthStep += step;
if (HairWithHatSprite != null)
{
DrawWearable(HairWithHatSprite, depthStep, spriteBatch, blankColor, alpha: color.A / 255f, spriteEffect);
depthStep += step;
continue;
}
}
else
{
continue;
}
continue;
}
DrawWearable(wearable, depthStep, spriteBatch, blankColor, alpha: color.A / 255f, spriteEffect);
//if there are multiple sprites on this limb, make the successive ones be drawn in front