(d33badbc4) Fixed crashing if AIObjectiveGoTo targets an entity that's part of a submarine but not inside a hull
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@@ -585,6 +585,10 @@ namespace Barotrauma
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{
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isCompleted = true;
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}
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if (component.AIOperate(deltaTime, character, this))
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{
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isCompleted = true;
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}
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}
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else
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{
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