(d33badbc4) Fixed crashing if AIObjectiveGoTo targets an entity that's part of a submarine but not inside a hull
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@@ -592,6 +592,8 @@ namespace Barotrauma
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private GUILayoutGroup subPreviewContainer;
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private GUILayoutGroup subPreviewContainer;
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private GUIButton loadGameButton;
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public Action<Submarine, string, string> StartNewGame;
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