(d33badbc4) Fixed crashing if AIObjectiveGoTo targets an entity that's part of a submarine but not inside a hull

This commit is contained in:
Joonas Rikkonen
2019-05-16 06:35:28 +03:00
parent 71582afbbc
commit 2145a50b1a
11 changed files with 329 additions and 144 deletions
@@ -592,6 +592,8 @@ namespace Barotrauma
private GUILayoutGroup subPreviewContainer;
private GUILayoutGroup subPreviewContainer;
private GUIButton loadGameButton;
public Action<Submarine, string, string> StartNewGame;