(5b377538a) Adjust crawler attacks a bit.

This commit is contained in:
Joonas Rikkonen
2019-04-29 21:05:53 +03:00
parent 45e0d2f663
commit 205f808f84
9 changed files with 57 additions and 45 deletions
@@ -85,8 +85,7 @@ namespace Barotrauma
{
if (character.Inventory != null)
{
if (!character.LockHands && character.Stun < 0.1f &&
(character.SelectedConstruction == null || character.SelectedConstruction.GetComponent<Controller>() == null))
if (!character.LockHands && character.Stun < 0.1f)
{
character.Inventory.Update(deltaTime, cam);
}
@@ -321,7 +320,6 @@ namespace Barotrauma
}
if (character.Inventory != null && !character.LockHands)
{
character.Inventory.Locked = (character.SelectedConstruction != null && character.SelectedConstruction.GetComponent<Controller>() != null);
character.Inventory.DrawOwn(spriteBatch);
character.Inventory.CurrentLayout = CharacterHealth.OpenHealthWindow == null && character.SelectedCharacter == null ?
CharacterInventory.Layout.Default :