Supercapacitors have much higher max output but smaller capacity, fixed not being able to drag wire nodes in editor, batteries working properly now

This commit is contained in:
Regalis
2016-02-07 12:32:19 +02:00
parent ec7bd3523c
commit 201dc1b733
27 changed files with 93 additions and 60 deletions

View File

@@ -134,7 +134,7 @@ namespace Barotrauma
GUI.DrawLine(spriteBatch, new Vector2(position.X, -(position.Y - GameMain.GraphicsHeight)), new Vector2(position.X, -(position.Y + GameMain.GraphicsHeight)), Color.White);
if (PlayerInput.LeftButtonDown()) placePosition = position;
if (PlayerInput.LeftButtonHeld()) placePosition = position;
}
else
{
@@ -164,7 +164,7 @@ namespace Barotrauma
GUI.DrawRectangle(spriteBatch, newRect, Color.DarkBlue);
}
if (PlayerInput.RightButtonDown())
if (PlayerInput.RightButtonHeld())
{
placePosition = Vector2.Zero;
selected = null;