Supercapacitors have much higher max output but smaller capacity, fixed not being able to drag wire nodes in editor, batteries working properly now
This commit is contained in:
@@ -183,7 +183,7 @@ namespace Barotrauma.Items.Components
|
||||
{
|
||||
GUI.DrawRectangle(spriteBatch, new Rectangle((int)targetVelPos.X -10, (int)targetVelPos.Y - 10, 20, 20), Color.Red);
|
||||
|
||||
if (PlayerInput.LeftButtonDown())
|
||||
if (PlayerInput.LeftButtonHeld())
|
||||
{
|
||||
TargetVelocity = PlayerInput.MousePosition - new Vector2(velRect.Center.X, velRect.Center.Y);
|
||||
targetVelocity.Y = -targetVelocity.Y;
|
||||
|
||||
Reference in New Issue
Block a user