Supercapacitors have much higher max output but smaller capacity, fixed not being able to drag wire nodes in editor, batteries working properly now

This commit is contained in:
Regalis
2016-02-07 12:32:19 +02:00
parent ec7bd3523c
commit 201dc1b733
27 changed files with 93 additions and 60 deletions

View File

@@ -326,7 +326,7 @@ namespace Barotrauma
if (draggingItem != null && !draggingItemSlot.Contains(PlayerInput.MousePosition))
{
if (PlayerInput.LeftButtonDown())
if (PlayerInput.LeftButtonHeld())
{
slotRect.X = (int)PlayerInput.MousePosition.X - slotRect.Width / 2;
slotRect.Y = (int)PlayerInput.MousePosition.Y - slotRect.Height / 2;