Unstable v0.19.5.0
This commit is contained in:
@@ -64,6 +64,8 @@ namespace Barotrauma.Items.Components
|
||||
private const float MinZoom = 1.0f, MaxZoom = 4.0f;
|
||||
private float zoom = 1.0f;
|
||||
|
||||
/// <remarks>Accessed through event actions. Do not remove even if there are no references in code.</remarks>
|
||||
public bool UseDirectionalPing => useDirectionalPing;
|
||||
private bool useDirectionalPing = false;
|
||||
private Vector2 pingDirection = new Vector2(1.0f, 0.0f);
|
||||
private bool useMineralScanner;
|
||||
|
||||
+7
-2
@@ -82,9 +82,14 @@ namespace Barotrauma.Items.Components
|
||||
public sealed override void Update(float deltaTime, Camera cam)
|
||||
{
|
||||
int receivedInputs = 0;
|
||||
bool allInputsTimedOut = true;
|
||||
for (int i = 0; i < timeSinceReceived.Length; i++)
|
||||
{
|
||||
if (timeSinceReceived[i] <= timeFrame) { receivedInputs += 1; }
|
||||
if (timeSinceReceived[i] <= timeFrame)
|
||||
{
|
||||
allInputsTimedOut = false;
|
||||
receivedInputs += 1;
|
||||
}
|
||||
timeSinceReceived[i] += deltaTime;
|
||||
}
|
||||
|
||||
@@ -93,7 +98,7 @@ namespace Barotrauma.Items.Components
|
||||
if (string.IsNullOrEmpty(signalOut))
|
||||
{
|
||||
//deactivate the component if state is false and there's no false output (will be woken up by non-zero signals in ReceiveSignal)
|
||||
if (!state) { IsActive = false; }
|
||||
if (!state && allInputsTimedOut) { IsActive = false; }
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -58,6 +58,9 @@ namespace Barotrauma.Items.Components
|
||||
}
|
||||
}
|
||||
|
||||
public bool WaterDetected => isInWater;
|
||||
public int WaterPercentage => GetWaterPercentage(item.CurrentHull);
|
||||
|
||||
public WaterDetector(Item item, ContentXElement element)
|
||||
: base(item, element)
|
||||
{
|
||||
|
||||
@@ -2179,7 +2179,7 @@ namespace Barotrauma
|
||||
/// <summary>
|
||||
/// Note: This function generates garbage and might be a bit too heavy to be used once per frame.
|
||||
/// </summary>
|
||||
public List<T> GetConnectedComponents<T>(bool recursive = false, bool allowTraversingBackwards = true) where T : ItemComponent
|
||||
public List<T> GetConnectedComponents<T>(bool recursive = false, bool allowTraversingBackwards = true, Func<Connection, bool> connectionFilter = null) where T : ItemComponent
|
||||
{
|
||||
List<T> connectedComponents = new List<T>();
|
||||
|
||||
@@ -2195,6 +2195,7 @@ namespace Barotrauma
|
||||
|
||||
foreach (Connection c in connectionPanel.Connections)
|
||||
{
|
||||
if (connectionFilter != null && !connectionFilter.Invoke(c)) { continue; }
|
||||
var recipients = c.Recipients;
|
||||
foreach (Connection recipient in recipients)
|
||||
{
|
||||
|
||||
@@ -807,9 +807,6 @@ namespace Barotrauma
|
||||
//only used if the item doesn't have a name/description defined in the currently selected language
|
||||
string fallbackNameIdentifier = ConfigElement.GetAttributeString("fallbacknameidentifier", "");
|
||||
|
||||
//works the same as nameIdentifier, but just replaces the description
|
||||
Identifier descriptionIdentifier = ConfigElement.GetAttributeIdentifier("descriptionidentifier", "");
|
||||
|
||||
name = TextManager.Get(nameIdentifier.IsEmpty
|
||||
? $"EntityName.{Identifier}"
|
||||
: $"EntityName.{nameIdentifier}",
|
||||
@@ -858,18 +855,7 @@ namespace Barotrauma
|
||||
|
||||
SerializableProperty.DeserializeProperties(this, ConfigElement);
|
||||
|
||||
if (descriptionIdentifier != Identifier.Empty)
|
||||
{
|
||||
Description = TextManager.Get($"EntityDescription.{descriptionIdentifier}").Fallback(Description);
|
||||
}
|
||||
else if (nameIdentifier == Identifier.Empty)
|
||||
{
|
||||
Description = TextManager.Get($"EntityDescription.{Identifier}").Fallback(Description);
|
||||
}
|
||||
else
|
||||
{
|
||||
Description = TextManager.Get($"EntityDescription.{nameIdentifier}").Fallback(Description);
|
||||
}
|
||||
LoadDescription(ConfigElement);
|
||||
|
||||
var allowDroppingOnSwapWith = ConfigElement.GetAttributeIdentifierArray("allowdroppingonswapwith", Array.Empty<Identifier>());
|
||||
AllowDroppingOnSwapWith = allowDroppingOnSwapWith.ToImmutableHashSet();
|
||||
@@ -1320,12 +1306,8 @@ namespace Barotrauma
|
||||
throw new InvalidOperationException("Can't call ItemPrefab.CreateInstance");
|
||||
}
|
||||
|
||||
private bool disposed = false;
|
||||
public override void Dispose()
|
||||
{
|
||||
if (disposed) { return; }
|
||||
disposed = true;
|
||||
Prefabs.Remove(this);
|
||||
Item.RemoveByPrefab(this);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user