Unstable v0.19.5.0

This commit is contained in:
Juan Pablo Arce
2022-09-14 12:47:17 -03:00
parent 3f2c843247
commit 1fd2a51bbb
158 changed files with 5702 additions and 4813 deletions
@@ -125,8 +125,6 @@ namespace Barotrauma.Networking
public void ClientRead(IReadMessage incMsg)
{
cachedServerListInfo = null;
NetFlags requiredFlags = (NetFlags)incMsg.ReadByte();
if (requiredFlags.HasFlag(NetFlags.Name))
@@ -146,7 +144,6 @@ namespace Barotrauma.Networking
AllowFileTransfers = incMsg.ReadBoolean();
incMsg.ReadPadBits();
TickRate = incMsg.ReadRangedInteger(1, 60);
GameMain.NetworkMember.TickRate = TickRate;
if (requiredFlags.HasFlag(NetFlags.Properties))
{
@@ -241,7 +238,8 @@ namespace Barotrauma.Networking
outMsg.WriteSingle(levelDifficulty ?? -1000.0f);
outMsg.WriteBoolean(useRespawnShuttle ?? UseRespawnShuttle);
outMsg.WriteBoolean(useRespawnShuttle != null);
outMsg.WriteBoolean(useRespawnShuttle ?? false);
outMsg.WriteBoolean(autoRestart != null);
outMsg.WriteBoolean(autoRestart ?? false);
@@ -1057,15 +1055,7 @@ namespace Barotrauma.Networking
}
settingsFrame = null;
}
return false;
}
private ServerInfo cachedServerListInfo = null;
public ServerInfo GetServerListInfo()
{
cachedServerListInfo ??= GameMain.ServerListScreen.UpdateServerInfoWithServerSettings(GameMain.Client.ClientPeer.ServerConnection, this);
return cachedServerListInfo;
}
}
}