Unstable v0.19.5.0

This commit is contained in:
Juan Pablo Arce
2022-09-14 12:47:17 -03:00
parent 3f2c843247
commit 1fd2a51bbb
158 changed files with 5702 additions and 4813 deletions
@@ -163,7 +163,7 @@ namespace Barotrauma
OnClicked = (button, data) =>
{
Sprite.ReloadXML();
Sprite.ReloadTexture(updateAllSprites: true);
Sprite.ReloadTexture();
return true;
}
};
@@ -93,10 +93,11 @@ namespace Barotrauma
{
float leftPanelWidth = 0.6f;
float rightPanelWidth = 0.4f / leftPanelWidth;
LocalizedString className = !HasTag(SubmarineTag.Shuttle)
? $"{TextManager.Get($"submarineclass.{SubmarineClass}")} ({TextManager.Get($"submarinetier.{Tier}")})"
: TextManager.Get("shuttle");
LocalizedString className = !HasTag(SubmarineTag.Shuttle) ?
TextManager.GetWithVariables("submarine.classandtier",
("[class]", TextManager.Get($"submarineclass.{SubmarineClass}")),
("[tier]", TextManager.Get($"submarinetier.{Tier}"))) :
TextManager.Get("shuttle");
int classHeight = (int)GUIStyle.SubHeadingFont.MeasureString(className).Y;
int leftPanelWidthInt = (int)(parent.Rect.Width * leftPanelWidth);