Unstable v0.19.5.0
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@@ -153,7 +153,7 @@ namespace Barotrauma.Items.Components
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GUI.MouseOn == null && !Inventory.IsMouseOnInventory && !GameMain.Instance.Paused;
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if (GUI.HideCursor)
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{
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crosshairSprite?.Draw(spriteBatch, crosshairPos, Color.White, 0, currentCrossHairScale);
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crosshairSprite?.Draw(spriteBatch, crosshairPos, ReloadTimer <= 0.0f ? Color.White : Color.White * 0.2f, 0, currentCrossHairScale);
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crosshairPointerSprite?.Draw(spriteBatch, crosshairPointerPos, 0, currentCrossHairPointerScale);
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}
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