(50a891840) Lazy deformable LevelObject sprite loading
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@@ -26,10 +26,6 @@ namespace Barotrauma.Items.Components
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private float blinkTimer;
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private bool itemLoaded;
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private float blinkTimer;
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public PhysicsBody ParentBody;
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[Editable(MinValueFloat = 0.0f, MaxValueFloat = 2048.0f), Serialize(100.0f, true)]
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@@ -337,7 +337,7 @@ namespace Barotrauma
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SpecularSprite = new Sprite(subElement, lazyLoad: true);
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break;
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case "deformablesprite":
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DeformableSprite = new DeformableSprite(subElement);
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DeformableSprite = new DeformableSprite(subElement, lazyLoad: true);
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break;
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case "overridecommonness":
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string levelType = subElement.GetAttributeString("leveltype", "");
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@@ -5,30 +5,25 @@ namespace Barotrauma
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{
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partial class DeformableSprite
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{
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private Sprite sprite;
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public Vector2 Size
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{
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get { return sprite.size; }
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get { return Sprite.size; }
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}
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public Vector2 Origin
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{
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get { return sprite.Origin; }
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set { sprite.Origin = value; }
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get { return Sprite.Origin; }
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set { Sprite.Origin = value; }
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}
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public Sprite Sprite
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public Sprite Sprite { get; private set; }
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public DeformableSprite(XElement element, int? subdivisionsX = null, int? subdivisionsY = null, string filePath = "", bool lazyLoad = false)
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{
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get { return sprite; }
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Sprite = new Sprite(element, file: filePath, lazyLoad: lazyLoad);
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InitProjSpecific(element, subdivisionsX, subdivisionsY, lazyLoad);
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}
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public DeformableSprite(XElement element, int? subdivisionsX = null, int? subdivisionsY = null, string filePath = "")
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{
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sprite = new Sprite(element, file: filePath);
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InitProjSpecific(element, subdivisionsX, subdivisionsY);
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}
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partial void InitProjSpecific(XElement element, int? subdivisionsX, int? subdivisionsY);
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partial void InitProjSpecific(XElement element, int? subdivisionsX, int? subdivisionsY, bool lazyLoad = false);
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}
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}
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