(50a891840) Lazy deformable LevelObject sprite loading

This commit is contained in:
Joonas Rikkonen
2019-04-03 16:25:31 +03:00
parent 8bf3927d98
commit 1f94e174ef
7 changed files with 59 additions and 38 deletions
@@ -172,6 +172,11 @@ namespace Barotrauma
{
base.Select();
foreach (LevelObjectPrefab levelObjPrefab in LevelObjectPrefab.List)
{
levelObjPrefab.Sprite?.EnsureLazyLoaded();
}
pointerLightSource = new LightSource(Vector2.Zero, 1000.0f, Color.White, submarine: null);
GameMain.LightManager.AddLight(pointerLightSource);
topPanel.ClearChildren();