(50a891840) Lazy deformable LevelObject sprite loading
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@@ -664,9 +664,6 @@ namespace Barotrauma
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), generalLayoutGroup.RectTransform), style: null);
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new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
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TextManager.Get("Cancel"), style: "GUIButtonLarge")
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{
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