GameMain throws an exception immediately if loading the game fails (instead of closing the loading screen and waiting for the inevitable crash)

This commit is contained in:
Regalis
2017-06-03 18:21:56 +03:00
parent f5d8669da3
commit 1f8460e8ad
2 changed files with 6 additions and 9 deletions

View File

@@ -263,7 +263,7 @@ namespace Barotrauma.Items.Components
", Cooling rate: " + (int)coolingRate +
", Cooling rate: " + coolingRate +
", Shutdown temp: " + shutDownTemp +
(autoTemp ? "Autotemp ON" : "Autotemp OFF"),
(autoTemp ? ", Autotemp ON" : ", Autotemp OFF"),
ServerLog.MessageType.ItemInteraction);
nextServerLogWriteTime = null;