fix merge conflicts, warning: still broken

This commit is contained in:
Evil Factory
2021-10-27 13:35:10 -03:00
parent 9d80de3ecf
commit 1f0f411d4f
5 changed files with 570 additions and 341 deletions
@@ -27,7 +27,16 @@ namespace Barotrauma
GameServer.Log(GameServer.CharacterLogName(this) + " has died (Cause of death: " + causeOfDeath + ")", ServerLog.MessageType.Attack);
}
}
GameMain.Lua.hook.Call("characterDeath", new object[] { this,causeOfDeathAffliction });
if (HasAbilityFlag(AbilityFlags.RetainExperienceForNewCharacter))
{
var ownerClient = GameMain.Server.ConnectedClients.Find(c => c.Character == this);
if (ownerClient != null)
{
(GameMain.GameSession?.GameMode as MultiPlayerCampaign)?.SaveExperiencePoints(ownerClient);
}
}
GameMain.Lua.hook.Call("characterDeath", new object[] { this, causeOfDeathAffliction });
healthUpdateTimer = 0.0f;
if (CauseOfDeath.Killer != null && CauseOfDeath.Killer.IsTraitor && CauseOfDeath.Killer != this)
@@ -35,10 +44,7 @@ namespace Barotrauma
var owner = GameMain.Server.ConnectedClients.Find(c => c.Character == this);
if (owner != null)
{
if (!GameMain.Lua.game.overrideTraitors)
{
GameMain.Server.SendDirectChatMessage(TextManager.FormatServerMessage("KilledByTraitorNotification"), owner, ChatMessageType.ServerMessageBoxInGame);
}
GameMain.Server.SendDirectChatMessage(TextManager.FormatServerMessage("KilledByTraitorNotification"), owner, ChatMessageType.ServerMessageBoxInGame);
}
}
foreach (Client client in GameMain.Server.ConnectedClients)
@@ -49,5 +55,10 @@ namespace Barotrauma
}
}
}
partial void OnMoneyChanged(int prevAmount, int newAmount)
{
GameMain.NetworkMember.CreateEntityEvent(this, new object[] { NetEntityEvent.Type.UpdateMoney });
}
}
}
}